About the Contest
The Global Game Art Contest, aka GGAC
was founded by ABOX in 2018, over one million CNY total prize for each contest, with single award 18,0000CNY maximum.
The contest is inviting more than 100 top CG Artists worldwide to be judges and experts, attracting over 10 thousand of contestants from more than 60 countries and regions to join, coming from over a thousand of Game/Animate/Film companies, studios, and 350 universities or colleges.
The contest sets pushing CG Art Communication, Skill studies as main purpose, creating atmosphere of training young talents as their goal,
exploring deep value of art for game animate industry, establishing idea exchanging and developing art platform over country, or even worldwide.
The Third GGAC starts in April, 2020, this year’s contest is sponsored by China Film Art Direction Academy, Beijing Design Week Committee, ABOX, co-sponsored by miHoYo,
supported by FH capital, Ping An Ventures, Shanghai Milestone, and it is the largest, highest-prized CG Art professional contest in Game/Animate/Film industry at present.
GGAC Founder Lin Yong Min
Founder of Global Game Art Contest, Vice-Director of China Film Art Direction Academy CG Conceptual Art Commission, ALCHEMY(SHANGHAI) CEO, Founder of ABOX
When Chinese Game Industry just started, Mr. Lin Yong Min dived straight into the wave of 9th art.
For more than ten years, he was one the very first game producer in China, he’s established one of the very first game art production service team in China and found vertical professional game art platform, committed to push the development of Chinese digital creative industry.
China Film Art Direction Academy, Beijing Design Week Committee, ABOX
China Film Art Direction Academy CG Conceptual Art Commission, LCHEMY(SHANGHAI) INFORMATION TECHNOLOGY CO., LTD
NetEase Games Art Design Center, miHoYo
Cooperation Universities and Colleges
Central Academy of Fine Arts, Beijing Film Academy, Academy of Arts & Design, Tsinghua University, China Academy of Art, Communication University of China, LuXun Academy of Fine Arts, Sichuan Fine Arts Institute, The Guangzhou Academy of Fine Arts, Xi’an Academy of Fine Arts,TIanjin Academy of Fine Arts,Hubei Institute of Fine Arts, Yunnan Arts University
Tencent Gaming Channel, Tencent Video, Shengqu Games,ARCHOSAUR GAMES, Ourpalm Tech&Tianma, CloudToad, Wacom, Substance by Adobe, UNREAL ENGINE,CCG EXPO, Sichuan Art Publisher, 100 Animation,Alliance of China for International Game Education and Industry.
League of Chinese CG Art Medias(7.GAME, wuhu animator zone, Zhi Hui Art, ghjda, Le Yi ArtPage, CgModel, D.Rock, CG World, CGView, ABOUTCG, Film Designer, Yuan Hua Ren, Bu Cun Zai,LofCG, CGbolo, ACD Art Centre, Umatch Lofter, SoulofArt, XRCG College, Tencent Original Venue, GYXY),CGJOY, Thepoly, Gamecores, GameLook, Game Grape, CG DREAM, cg99
Tencent Games, Netease Games, Giant Interactive, 37 Games,Seasun Game, Game Science, JUMP, ZCOOL, Gamefy, yys, Youxi Tuoluo, GAMERSKY, GameRes, DoNews, Element 3DS, WINK ART SPACE,Magicleaders, CGPower, HXSD, Shenye CG, TOPACGN, hkcgart, gamfe, 178.COM, NGA.CN, POSTS&TELECOM PRESS digital art department, LuBaiTang CG, BIUBIU, CGBones, WMIAO, BYART JOIN,JINGHE EDUCATION
Milestone, FH capital, PING AN Ventures